A monopoly, you say?

Recently, the family has (re)discovered KerPlunk. It’s simple enough for Romilly to play, and complex enough that I get to feel as if all the time I spent studying physics at university wasn’t a complete waste of time.

Digging out classic games to play with your children is one of the cool things about being a parent. You get to relive your own childhood, while your children get to play all the older games that actually teach you something useful. Snakes and Ladders teaches taking turns and procedure, Trouble teaches simple strategy, and Monopoly teaches about counting, money and basic math.

Except, of course, that the new version of Monopoly will use Visa debit cards instead of cash. Seriously, people: what were you thinking? Can we stop branding games and adding silly features that destroy the simple games that we all want to play?